• Winter Wonder Ahri rig Add to cart Quick View

    Winter Wonder Ahri rig

    $0.0 Add to cart

    Hi! This is my most recent project in collaboration with Jenna VanPelt Winter Wonder Ahri model!

    She did such a fantastic job on the model so I asked her to rig it as a personal project as a League fan myself, so here it is! I will be accepting any kind of feedback, you can message me on the social media indicated in the README file inside the .zip folder.

     

    Thank you for trying it out, and please do share any work you do with her in your social media tagging me if possible, I would love to see what you create! 🙂

    Created in Maya 2018. Cannot guarantee it will work perfectly in other versions.

    v1.1 change list (02/13/22):

    • Added space switches to the arms, legs, and tail
    • Adjusted skinning in a few parts (shoulder, wrist, and toe tip)
    • Added extra controls to the skirt
    • Added extra controls to the ponytail to deform better
    • Adjusted position of shoulder controls to avoid clipping into the mesh too much
    • Fixed Poro stretching method; you can now scale freely on any axis
    • Fixed bug that prevented CTRL+Z in some cases
  • True Damage Vi maya rig Add to cart Quick View

    True Damage Vi maya rig

    $0.0 Add to cart

    Fanart made by Rodrigo Reis (https://www.artstation.com/artwork/48bG1q) and rigged by me in Maya 2020!

    I’ve updated a few things thanks to user feedback! New version 1.2 now available! 🙂

    Feel free to contact me via email or Twitter (@lucathyel) for feedback or questions!

    Changes to v1.2:

    – New belt controls (automatic/manual)

    – Changed the stretch method for arm/leg

    – Few skinning adjustments

  • Vayne Valorant Maya rig Add to cart Quick View

    Vayne Valorant Maya rig

    $0.0 Add to cart

    Fanart made by Rodrigo Reis (https://www.artstation.com/artwork/q90zwy) and rigged by me in Maya 2020

    The file contains .ma scene and textures, ready to animate!

    The cogwheel above her head has the options for the dynamics and rig visibility.

    v1.5

    Changes:

    – Added new FK controls to the cape (cape dynamics were removed due to some bugs)

    – Fixed skinning on the hair

    – Added small metacarpals controls to the hand

    – Multiple fixes to the body skinning

    – Added rivet constraint to the straps

    Features:

    – Hair dynamics

    – Proxy mesh

    Known issues:

    – Proxy mesh normal map artifacts (shouldn’t affect animation, only viewport visualization)

  • Munkei Maya rig (2020+) Add to cart Quick View

    Munkei Maya rig (2020+)

    $0.0 Add to cart

    Model made by Ana Mendes (https://www.artstation.com/artwork/Ko1GG) for the Beyond Human challenge, and rig made by me in Maya 2020

  • Female Facial rig Add to cart Quick View

    Female Facial rig

    $0.0 Add to cart

    Model made by Marat Latypov and rigged by me in Maya

    It is one of my first facial rig attempts.

  • Dark Waters Jinx rig Add to cart Quick View

    Dark Waters Jinx rig

    $0.0 Add to cart

    Dark Waters Jinx rig, model by Tyler Soo, rig by me!

    Tried to make the rig the most league-friendly I could! I hope you like it, you can leave me any feedback and I will address any issue ASAP. 🙂

     

  • Dark Waters VI rig Add to cart Quick View

    Dark Waters VI rig

    $0.0 Add to cart

    One more League fan art rig incoming, this time for the Dark Waters Vi fan art made by the insanely talented Courtney Fay to add one more character to the line up of the Dark Waters fan made skin concepts. So happy to know more talented artists out there, and keep the League skins coming! <3

     

    Highlights:

    – Chroma skins available! Use the control above her head to change the Chroma version of the character (the control can be toggled in the global control attributes) 🙂

    – Hybrid glove rotation; the IK glove will rotate automatically with the control position but can also rotate manually in one axis, but the FK has full control of the glove (WARNING: this is a test feature, any feedback is more than welcome here!)

    P.S.: The error when opening is from ngSkinTools, sorry for that, but it shouldn’t affect anything!

    If you know how to fix it, please hit me a message on twitter @lucathyel! 🙂

  • Beryl rig Add to cart Quick View

    Beryl rig

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    Game-ready rig (tested in Unreal 5) of the character Beryl created by Rodrigo Reis

    Made in Maya 2024

    Please reach out to me via email if you have any feedback or issues, thanks!

    Bug fixes:

    • Fixed parenting of the bag to the cog control

    Planned features:

    • Basic facial rig (eyes)
  • Sunny rig Add to cart Quick View

    Sunny rig

    $0.0 Add to cart

    Animation Methods – Full body rig for Maya

    For personal, demo reel, schoolwork use only.

    Modeled by Mariano Tazzioli.


    Picker available for all versions of Maya in documents.

    Reference the rig for picker to work.


    • UPDATE 01/12/2024 – Fixed R Ankle shoe flap control.
    • Show All Controls
    • Hide All Controls
    • Isolate View Selected Controls
    • Seamless FK/IK Switch
    • Seamless Space Switch
    • Reset All Controls
    • Reset Only Selected Controls
    • Copy Key Frames
    • Paste Key Frames
    • Key All Controls
    • Delete Key Frames
    • Hide Jacket Geo.
  • Soldier rig Add to cart Quick View

    Soldier rig

    $0.0 Add to cart

    Animation Methods – Full body rig for Maya

    For personal, demo reel, schoolwork use only.

    Modeled by Makar Malicki.


    Picker available for all versions of Maya in documents.

    Reference the rig for picker to work.


    • RELEASE – v01 – 02/09/2024
    • Show All Controls
    • Hide All Controls
    • Isolate View Selected Controls
    • Seamless FK/IK Switch
    • Seamless Space Switch
    • Reset All Controls
    • Reset Only Selected Controls
    • Copy Key Frames
    • Paste Key Frames
    • Key All Controls
    • Delete Key Frames
    • Hide Jacket Geo.
  • Backpack Girl rig Add to cart Quick View

    Backpack Girl rig

    $0.0 Add to cart

    nimation Methods – Full body rig for Maya

    For personal, demo reel, schoolwork use only.

    Modeled by Makar Malicki.


    PICKER: Available for download in documents link.

    Please reference the rig for picker to work.


    FEATURES:

    • Show All Controls
    • Hide All Controls
    • Isolate View Selected Controls
    • Seamless FK/IK Switch
    • Seamless Space Switch
    • Reset All Controls
    • Reset Only Selected Controls
    • Copy Key Frames
    • Paste Key Frames
    • Key All Controls
    • Delete Key Frames
  • Andre rig Add to cart Quick View

    Andre rig

    $0.0 Add to cart

    Animation Methods – Full body rig for Maya

    For personal, demo reel, schoolwork use only.

    Modeled by Mariano Tazzioli.


    Picker available for all versions of Maya in documents.

    Reference the rig for picker to work and download it at

    https://www.characterrigs.com/tool


    • Able to export to game engines
    • Show All Controls
    • Hide All Controls
    • Isolate View Selected Controls
    • Seamless IK/FK Switch
    • Seamless Space Switch
    • Reset All Controls
    • Reset Selected Controls
    • Copy Key Frames
    • Paste Key Frames
    • Key All Controls
    • Delete Key Frames
    • Clean Animation Curve
  • Lisa face rig Add to cart Quick View

    Lisa face rig

    $0.0 Add to cart

    Animation Methods – Head rig only for Autodesk Maya

    Great to practice facial animation.

    Rig only available for personal use, demo reel, school work.

    Not for commercial use.

    Lisa model by Makar.

    Reference rig in Maya and download picker here:

    https://www.characterrigs.com/tool


    Picker available!

    • Real-time playback
    • Squash & Stretch
    • Bend Bones
    • Rotate, Translate, Scale controls
    • Fleshy mouth and cheeks
    • Includes eyes, teeth & tongue textures.
    • Custom attributes in channel box
    • Zero out all controls with picker
    • Hair controls
  • Frankenstein face rig Add to cart Quick View

    Frankenstein face rig

    $0.0 Add to cart

    Animation Methods – Head rig only for Autodesk Maya

    Great for practicing facial animation.

    Rig only available for personal use, demo reel, schoolwork.

    Not for commercial use.

    Model Credit: Makar Malicki.

    Reference the rig in Maya and download picker here: https://www.characterrigs.com/tool


    Picker available for all versions!

    • Real-time playback
    • Squash & Stretch
    • Bend Bones
    • Rotate, Translate, Scale controls
    • Fleshy mouth and cheeks
    • Includes eyes textures.
    • Custom attributes in channel box
    • Zero out all controls with picker
    • Hair controls
  • Body Mechanics rig Add to cart Quick View

    Body Mechanics rig

    $0.0 Add to cart

    Animation Methods – Body rig only for Autodesk Maya

    For personal/demo reel use only.

    Great to practice body animation

    Modeled by Mariano Tazzioli.


    Picker available for all version of Maya:

    https://www.characterrigs.com/tool

    Reference rig in scene for picker to work.


    • Show All Controls
    • Hide All Controls
    • Isolate View Selected Controls
    • Seamless IK/FK Switch
    • Seamless Space Switch
    • Reset All Controls
    • Reset Selected Controls
    • Copy Key Frames
    • Paste Key Frames
    • Key All Controls
    • Delete Key Frames
    • Clean Animation Curve
  • Jack Barrel Add to cart Quick View

    Jack Barrel

    $0.0 Add to cart

    Autodesk Maya

    Use for practice and demo reel only.

    Not for commercial use.


    Simple rig for students. Great first rig. Use it to practice setting key frames, timing, and poses.

    Auto squash & stretch.

    To load textures: General Editors > File Path Editor > Repath Files to the “Textures” folder. Press 6 to display textures.

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